It turns out that reports on the death of the app have been greatly exaggerated.
Indeed, according to new figures, app revenue grew by 35% in 2017.
App-etite for more
The report from SensorTower reveals that mobile users shelled out US$58.6 billion on apps and games last year, through a variety of in-app purchases, premium apps, and subscriptions.
That's a 35% year-on-year increase from 2016, where consumers spent $US43.5 billion.
Play time
Most of this mobile moolah is going straight into Apple's coffers. In fact, the report shows that customers spent US$38.5 billion in the App Store, almost double the estimated US$20.1 billion spent on Google Play.
This marks 34.7% year-on-year growth for the App Store, and 34.2% for Google Play.
Globally, first-time app installs numbered 91.5 billion, a 13.5% rise from the previous year.
You got Game?
It turns out that gaming is very good at getting us to cough up on-the-go. Mobile gaming consumer spend saw a 30% year-on-year increase to US$48.3 billion in 2017.
Looked at another way, that represents close to 82% of all app revenue. That's a lot of Angry Birds.
To read the full report visit sensortower.com.
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